
Unjam - An ADHD Support App
Mobile app experience made with Lovable and Figma to assist women struggling with ADHD with resources, freeze response, and connecting with loved ones for support.
Role - Lead Product Designer & Researcher
Timeline - Q1 2026
Case Study Overview

Social Listening: ADHD in Women
Deciding to build UnJam came from a combination of my own struggles with ADHD - and wanting to help other women who shared similar struggles.
Through social listening exercises (via: discussion with other women with ADHD, browsing R/ADHDWomen, Research on how ADHD in Women is different than in men etc.) I was able to identify several struggles that faced women with ADHD on a regular basis, giving me real problems that users face to solve.
Users reported feeling punished for lack of consistency in task apps, “I already know I’m not going to be consistent”.
Users on Reddit and in interviews expressed struggles with finding resources for ADHD in women, and finding therapists.
Users reported feeling frustrated with feeling inadequate or like “failures” after experiencing “freeze response”.

Unjam as the solution
Unjam is an application built to solve all of these problems in one prioritizing in this order
1) The Freeze Response that people with ADHD experience
2) Mental Load and communicating tasks with household members, friends, etc. without a need for “productivity” - it’s built for you to fail comfortably.
3) Help finding resources like a therapist, getting a diagnosis, etc.

The Solution
How did we get here?


Where do we begin?
Focusing in on the freeze response and what I can create that can help alleviate the stress, shame, and complex emotions that come with it for people with ADHD.
Information Architecture
building out the architecture of the app to ensure that the flows made sense, etc. and that I knew what I was doing.
Vibe coding an initial design & Prototype
Started with Anything - pivoting to Loveable due to personal preferances after the initial design failed!
Send Design to users to test
there were a total of 4 users able to test this app over the course of a month.


The First Iteration
Initially I spun up a quick prototype to try and nail down the concept and visual direction that I wanted for the app.
I knew I wanted
- Warm colors
- Coral, Sage Green, Lavender
- Sans Serif
- Playful and light-hearted overall vibe
This project was my first time attempting to use AI prototyping tools (I’m familiar with other AI tools!) - I started inside of Anything, and immediately disliked what it came up with and the lack of ability for it to seriously address issues (like the settings gear in this image not being in the top right.)
I also ran out of credits quickly - I decided to scrap this entire design immediately and pivoted to Loveable.
I chose Loveable because I had heard about their planning feature, and it had more recognizable reputation to me.


The Second Iteration (Loveable)
After researching Loveable - and using the planning feature the second prototype iteration was spun up. Using the planning feature helped me circumvent many of the problems that I experienced with Anything.
This version is what was sent to users and peers for initial testing and feedback.
I used my illustration background to draw all the more “fun” illustrative elements and gave them to loveable as SVG’s to use for the application.
I realized that I did not quite understand what the process for using AI vibe-coding tools were around the halfway point. I was feeling frustrated with the AI’s inconsistencies, etc. etc. and it was difficult to make even basic changes through the AI - I wanted to fix it in Figma but I couldn't.

Research & User Testing
Research on the first prototype consisted of an initial evaluation against NNG standards after the design was done, and then two rounds of user interviews.
Round one being done on the first prototpe, the second round being done after adjustments to the initial to reflect user feedback and heuristic analysis changes.

NNG’s Usability Heuristics for Healthcare UX
Nielsen Norman Group has usability heuristics that provide guidelines for designing for healthcare UX in particular. Unjam V1 was evaluated against these guidelines.


User Testing
User testing was conducted via Discord, and email for some users who weren’t able to attend the real-time tests. Users going through testing we’re prompted to go through the prototype while being observed by designers. They were advised to speak their thoughts outloud regardless of being positive or negative thoughts.
Other users were not in the test at the time - and other people were not allowed to speak during testing to not influence results of the user going through testing.
User Profiles



Final Designs
Final designs after V1 testing concluded and testing was conducted on V2 - There were no major revisions done to V2 post research since all user feedback was addressed in V2.




Impact & Reflection

Thanks for Reaching the Bottom!
If you want to get in touch about working together (Or want to just chit chat about anything creative!) You can email me at corbin.lauren123@gmail.com
Resume? You can find it here!